
Midnight Market
The store is closed. The shelves are full. Nobody told the raccoon.
Midnight Market is a small third-person stealth game about one very hungry raccoon and one very closed supermarket. You have until dawn to steal as much food as you can, drag it back to your nest in the stock room, and stay out of the flashlight beams.
How a night goes
- Sneak out of the stock room through a raccoon-sized gap, pick a zone, and grab something. Light items let you sprint and hop; heavy ones slow you down and keep you on the floor.
- Carry it home. One item in your mouth at a time, and it only counts once it is in the nest.
- Four night-shift guards patrol with flashlights. The beam has to land on you to get you spotted; a glimpse out of the corner of an eye only makes them suspicious. Sprinting is loud. Knocking things off shelves is louder.
- Security cameras sweep the aisles, a floor cleaner trundles the loop with its headlight on, and the good stuff is behind a locked office door and a loading-dock shutter. Find the manager's key card. Pull the lever.
- Caught three times and the night is over. Survive to dawn and you are rated bronze, silver or gold raccoon.
Features
- A whole supermarket to raid: produce, grocery aisles, frozen, bakery, deli, manager's office and loading dock, each with its own loot table and risk.
- 300+ different food items with value and weight, plus spoiled "yuck" bait that is barely worth the trip.
- Guards that patrol, hear, investigate, chase and search, with real flashlight cones you can read from across the aisle.
- Climbable shelves, vents that only a raccoon fits through, cardboard boxes to hide in, and a swipe to knock things over as a distraction.
- A 10-minute night with a dawn clock, three lives, score tiers and a persistent best night.
- Keyboard + mouse or gamepad. Options for music/effects volume, look sensitivity, invert Y, fullscreen and VSync.
- Plays in the browser, or download for macOS (universal), Windows (x64 and ARM64) and Linux.
Controls
| Action | Keyboard / mouse | Gamepad |
|---|---|---|
| Move | WASD | Left stick |
| Look | Mouse | Right stick |
| Sprint (loud) | Shift | L3 |
| Sneak / hide in boxes | C | B |
| Hop, climb shelves | Space | A |
| Grab, drop, use | E | Y |
| Swipe things off shelves | Left click | X |
| Pause | Esc | Start |
Credits
- Design and code: Witte / Ringtail Interactive
- Environment and props: Synty Studios POLYGON Shops, POLYGON Generic, Particle FX
- Raccoon: Pack of Cartoon Small Animals (Unity Asset Store)
- Guard animations: Unity Starter Assets
- Audio: Pixabay (Pixabay Content License). Music by Sonican and moodmode; effects by freesound_community, Universfield, SoundShelfStudio, DRAGON-STUDIO, Alphix, floraphonic, OxidVideos, MagiaZ, Audley_Fergine and LitUpSubway.
- Built with Unity 6.
| Updated | 13 hours ago |
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | ringtail_interactive |
| Genre | Action |
| Made with | Unity |
| Tags | 3D, Animals, Heist, Low-poly, raccoon, Short, Singleplayer, Stealth, Third Person, Unity |
| AI Disclosure | AI Assisted, Code |
Download
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Click download now to get access to the following files:
midnight-market-mac.zip 82 MB
Version 0.1.2
midnight-market-windows.zip 81 MB
Version 0.1.2
midnight-market-windows-arm64.zip 76 MB
Version 0.1.2
midnight-market-linux.zip 79 MB
Version 0.1.2
Development log
- WebGL fix uploading13 hours ago










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